181. Eleandra's Armor
Value: 45
Rarity: 40%
Level: Lesser
+15 Armor
+10 Cold Resistance
-10% Spellcasting Chance
This armor belonged to the first Captain of the Iceguard, Eleandra.
182. Dark Path Amulet
Value: 80
Rarity: 10%
Level: Greater
+10 to Combat Skill at Night
+1 Movement Speed
+5 Resistance
These amulets are worn by the notorious
Assassins of the Dark Path.
183. Staff of the Master
Value: 80
Rarity: 10%
Level: Greater
+10 Damage (crushing)
-2 Morale
+25% Mana Regeneration
A staff like this might typically be found in the possession
of one of the Monks of the White Mountains.
184. Golem Hammer
Value: 75
Rarity: 30%
Level: Greater
+25 Damage (crushing)
+50 Damage vs. Buildings
Slow Attack Speed (-50%)
The Dark Dwarves create these hammers specifically to knock
down buildings.
185. Orb of Longevity
Value: 60
Rarity: 40%
Level: Lesser
Casts Extend (5% chance per hit)
+10% Spellcasting
Wizards typically employ an Orb like this to extend the duration
of their spells.
186. Crown of Insight
Value: 40
Rarity: 30%
Level: Lesser
Casts True Sight (5% chance per hit)
+2 Morale
This Crown is a remnant from the ancient civilization of the
Dragonlords.
187. Dragonstones
Value: 55
Rarity: 20%
Level: Lesser
+20 to XP for all Dragons
+1 Morale
+5 Magic Resistance
A person who commands the Dragonstones has some measure of authority
amongst Dragons.
188. The Banner of Frost
Value: 105
Rarity: 10%
Level: Artifact
+20 Fire Resistance
+20% Mana Regeneration
Casts Hand Of Ice (8% chance per hit)
In an icy cave in the White Mountains, the Frost Dragon Meteck
crafted this banner to mark his territory.
189. Ogre's Blade
Value: 82
Rarity: 20%
Level: Greater
+20 Damage (slashing)
+10 to Damage vs. Humans
This blade was crafted by Thog the Ogre Lord to protect his
people against marauding Knights.
190. Hammer of Yorr
Value: 80
Rarity: 20%
Level: Greater
+20 Damage (crushing)
-10% Spellcasting Chance
+30 to Damage vs. Orcs
Yorr the Reaver once slew 100 Orcs in a single battle with this
hammer.
191. Orb of Seeing
Value: 62
Rarity: 40%
Level: Lesser
Casts See Invisible (10% chance per hit)
+5 Magic Resistance
Elven wizards created these Orb to detect invisible foes entering
their towers.
192. Ring of Heaven
Value: 75
Rarity: 20%
Level: Greater
+20% Life Regeneration
Casts Purify (5% chance per hit)
+20% Spell Range
This ring was a gift from the Ice Maidens of the Northern Tundra
to the Sun Tribe of Ar.
193. The Stone Crown
Value: 108
Rarity: 10%
Level: Artifact
+10 Morale when leading Dwarves
Casts Stoneskin (5% chance per hit)
Casts Doomstones (5% chance per hit)
The Dwarves of Khaz-Barak carved this crown from pure granite.
194. Boots of Slime
Value: 58
Rarity: 20%
Level: Greater
+2 Poison Magic
+2 Movement Speed
These boots were made for Lord Antharg (though unfortunately
he has no legs).
195. Shield of Chaos
Value: 49
Rarity: 40%
Level: Lesser
+10 Armor
+2 Chaos Magic
-10% Spellcasting Chance
These shields were carried by the daemonic servants of the fifth
horseman.
196. Summoner's Robe
Value: 74
Rarity: 30%
Level: Greater
+2 Summoning Magic
+5 Resistance
+5 Magic Resistance
These robes are worn by many of the leaders of the Dark Path
Cult.
197. Blood Helm
Value: 43
Rarity: 30%
Level: Lesser
+3 Life stolen per hit
+5 Armor
-10% Spellcasting Chance
This helm was crafted of red iron, and while hot, was quenched
in blood.
198. Ring of Shielding Fire
Value: 100
Rarity: 10%
Level: Set Item
+25 Fire Resistance
+25% Life Regeneration
This ring is part of a set of magical warding devices, created
by Wood Elves of Silvermyr.
199. Ring of Shielding Ice
Value: 100
Rarity: 10%
Level: Set Item
+25 Cold Resistance
+25% Life Regeneration
This ring is part of a set of magical warding devices, created
by Wood Elves of Silvermyr.
200. Brooch of Shielding Storms
Value: 100
Rarity: 10%
Level: Set Item
+25 Electrical Resistance
+25% Life Regeneration
This ring is part of a set of magical warding devices, created
by Wood Elves of Silvermyr.
201. Crown of Shielding Harm
Value: 150
Rarity: 10%
Level: Set Item
+15 Armor
+25% Life Regeneration
This ring is part of a set of magical warding devices, created
by Wood Elves of Silvermyr.
202. Sword of Sir Aranok
Value: 70
Rarity: 30%
Level: Artifact
+25 Damage (slashing)
+15% chance of Critical Hit
-20% Spellcasting Chance
This big heavy sword belonged to Sir Aranok, commander of the
Bartonian knights.
203. Staff of Zhur
Value: 90
Rarity: 10%
Level: Artifact
+10 Damage (crushing)
+3 Necromancy Magic
+9 XP for all Skeletons
This Staff is one of the prized possessions of the Lichelord
of Zhur
204. Banner of Zhur
Value: 75
Rarity: 20%
Level: Greater
+4 Morale when leading Undead
+20 XP for all Skeleton Riders
These Banners are used to warn sailors to stay off the Isle
of Zhur
205. Naga Skin Boots
Value: 40
Rarity: 40%
Level: Lesser
+4 Movement Speed
The first of these boots came from Imperial traders following
the invading armies. As the Ssrathi fought back, the boots became
rarer and increased in value.
206. Helm of Many Eyes
Value: 50
Rarity: 50%
Level: Lesser
+15 to XP for all Floating Eyes
+2 Command Radius
Antharg ordered these helms created for his generals to watch
over their future domains.
207. The Stinger
Value: 65
Rarity: 40%
Level: Lesser
+15 Damage (piercing)
Casts Spray Poison (5% chance per hit)
Giant scorpion stingers, when dipped in the magical blood of
an Archon, become incredibly resilient and deadly.
208. Mechanical Orb
Value: 40
Rarity: 40%
Level: Lesser
+4 Morale when leading Dark Dwarves
-5% Spellcasting Chance
The dark dwarves created these orbs with
a mixture of sorcery and engineering. When used properly, they allow
unparalleled control of siege equipment.
209. Shadowshiv
Value: 78
Rarity: 30%
Level: Greater
+10 Damage (piercing)
+1% Assassination
Casts Shadowform (5% chance per hit)
An accidental creation by Dark Elven Summoner Mordaine, these
blades are prized by assassins needing to kill during the day.
210. Mace of Redemption
Value: 100
Rarity: 30%
Level: Greater
+15 Damage (crushing)
Casts Purify (5% chance per hit)
-15% Spellcasting Chance
This mighty weapon came from the body of a slain Doomknight
in the Plains of Blood. It was blessed by Tempest and given to the
powerful Reaver, Red Tornok.
211. Ring of Beauty
Value: 38
Rarity: 70%
Level: Lesser
+4 Morale
This strange ring grants the wearer everlasting beauty, but
only as long as the ring is worn.
212. Staff of Regret
Value: 30
Rarity: 70%
Level: Minor
+10 Damage (crushing)
+40 to Maximum Mana
This magical artifact,grants the mage great arcane power and
might. However,the staff does drain the mage of intelligence and
willpower,thus the name.
213. Armor of Brilliance
Value: 67
Rarity: 40%
Level: Lesser
Enter Power Description
+5 Resistance
Enter Power Description
This armor is often worn by the High Elven Moonguard. Not only
do they offer protection, but their magical enchantments also makes
it easier to think and act.
214. Ring of Warding
Value: 150
Rarity: 10%
Level: Artifact
+6 to Resistance for all your troops
These rings were made by the high elves of Elhariel to help
ward their armies against the great cold of the North.
215. Bladebane Mail
Value: 106
Rarity: 10%
Level: Artifact
+5 Armor
+40 to Armor vs. Slashing damage
-20% Spellcasting Chance
This mail was fashioned by the dark dwarves to give their cowardly
warriors a great advantage against other heroes.
216. Barbarian Sword
Value: 90
Rarity: 20%
Level: Greater
+20 Damage (slashing)
Casts Scare (5% chance per hit)
-20% Spellcasting Chance
A mighty barbarian weapon; few warlords can wield it and even
fewer smiths can produce it.
217. Hammer of the Mountain King
Value: 80
Rarity: 30%
Level: Greater
+15 Damage (electrical)
Casts Psychic Blast (3% chance per hit)
-15% Spellcasting Chance
Many say that this hammer once belonged to Dwarf King Khorin.
218. Runelord's Cloak
Value: 70
Rarity: 40%
Level: Greater
+10 Armor
Casts Resist Missile (5% chance per hit)
-2 Movement Speed
This cloak is covered in magical runes which help protect its
wearer from harm.
219. Helm Of Might
Value: 75
Rarity: 30%
Level: Greater
+10 Armor
+10 Combat
-10% Spellcasting Chance
This helm, blessed by Sirian himself, is worn only by the mightiest
of Knights.
220. Elven Ring Of Greed
Value: 55
Rarity: 30%
Level: Greater
Generate 30 Crystal per minute
Generate 30 Stone per minute
-25% Spellcasting Chance
Mallecke the Dark Elven Alchemist empowered this ring with grand
rewards for every elven race, however he also cursed the ring should
it touch the hand of any mage other than himself.
221. The Vampire's Key
Value: 100
Rarity: 10%
Level: Set Item
+1 Life stolen per hit
Fast Attack Speed (+20%)
This key is part of the treasure horde of the Vampire King Elsprech.
222. The Vampire's Banner
Value: 100
Rarity: 10%
Level: Set Item
+1 Life stolen per hit
+8 Morale when leading Undead
This banner is part of the treasure horde of the Vampire King
Elsprech.
223. The Vampire's Tome
Value: 100
Rarity: 10%
Level: Set Item
+1 Life stolen per hit
+3 Necromancy Magic
This book is part of the treasure horde of the Vampire King
Elsprech.
224. The Vampire's Crown
Value: 100
Rarity: 10%
Level: Set Item
+1 Life stolen per hit
Casts Vampirism (5% chance per hit)
This crown is part of the treasure horde of the Vampire King
Elsprech.
225. The Vampire's Cloak
Value: 100
Rarity: 10%
Level: Set Item
+1 Life stolen per hit
+10 Resistance
+5 Armor
This cloak is part of the treasure horde of the Vampire King
Elsprech.
Sets
1. The Armor of the Gods
Power: +25 Morale
This set comprises the following items:
Helm of the Gods
Mail of the Gods
Shield of the Gods
Boots of the Gods
2. The Triad of Skulls
Power: +20 Necromancy Magic
This set comprises the following items:
Ring of Skulls
Circlet of Skulls
Staff of Skulls
3. The Gifts of Couatl
Power: +100% Spellcasting
This set comprises the following items:
The Aklys of Couatl
The Stones of Couatl
The Medallion of Couatl
4. The Garb of Thyatis
Power: +100 Magic Resistance
This set comprises the following items:
Cloak of Thyatis
Crown of Thyatis
Orb of Thyatis
Staff of Thyatis
5. Lysean Crown Jewels
Power: 5x Life Regeneration
This set comprises the following items:
Lysean Crown
Lysean Staff
Lysean Orb
6. Daemonic Tomes
Power: +6 Summoning Magic
This set comprises the following items:
Book of Damnation
Book of Hellfire
7. The Protectors
Power: +100 Magic Resistance
This set comprises the following items:
Ring of Shielding Fire
Ring of Shielding Ice
Brooch of Shielding Storms
Crown of Shielding Harm
1-30
31-60
61-90
91-120
121-150
151-180
181-225 and Set Listing