Elemental Lore Description: Each Mastery: The caster gains +10 Resistance for 1 minute +1 min duration Duration: Cool Down Time: 1 min 1.16secs + .10 per level Defense Lore Description: Each Mastery: The caster gains +10 Armor for 1 minute +1 min duration Duration: Cool Down Time: 1 min 1.22secs + .10 per level See Invisible Description: Each Mastery: The caster can see all invisible units for 2 minutes +2 min duration Duration: Cool Down Time: 2 mins 1.25secs + .10 per level Telepathy Description: Each Mastery: Newly produced troops gain +10 XP for 1 minute +1 min duration +10 XP per level Duration: Cool Down Time: 1 min 1.50secs + .10 per level Banish Description: Each Mastery: Banishes any extra-planar enemy creatures near the caster of level 1-2 Affects creatures +2 levels higher per level Duration: Cool Down Time: Instant 1.85secs + .10 per level Comprehension Description: Each Mastery: Skills (bought at buildings) are discounted by 50% for 1 minute +1 min duration Duration: Cool Down Time: 1 min 2.54secs + .10 per level Call Sage Description: Each Mastery: Summons a Red, White or Black Mage +20 XP per level Duration: Cool Down Time: Instant 3.2secs + 1.0 per level Mind Leech Description: Each Mastery: Nearby friendly melee troops gain the ability to steal XP from foes (like a Wraith) + 1 min duration Duration: Cool Down Time: 1 min 4.7secs + .10 per level True Sight Description: Each Mastery: Adds a permanent vision bonus to the caster’s side +1 grid per level Duration: Cool Down Time: Permanent 5.15secs + .10 per level Psychic Blast Description: Each Mastery: All nearby enemies are stunned for a few seconds +5 sec duration Duration: Cool Down Time: 5 secs 6.1secs +.10 per level