INFINITE INTERACTIVE COMPANY
Infinite Interactive was founded in January 2003 by Steve Fawkner,
creator and lead designer of the critically acclaimed Warlords series
of PC games.
Steve worked as an independent developer in the 1980's, creating
titles for many platforms from the Sinclair Spectrum to the Commodore
Amiga. He then moved to SSG where he created, maintained and expanded
the Warlords franchise on the PC.
With the founding of Infinite Interactive, he hopes to create a
company and culture based on four important principles:
- Quality Gameplay
- Exceptional Technology
- Enhanced Support
- An Enjoyable Work Environment
The founding members of Infinite Interactive have a total of over
40 years of game development experience between them. They are the
same team that brought you the highly praised Warlords III and Warlords
Battlecry I & II.
The founding members are (in alphabetical order):
- Dean Farmer - AI & System Programmer
- Janeen Fawkner - Producer, Art Director
- Steve Fawkner - Lead Designer, Programmer, Musician
- Andrew Gillard - 3d Modeller, Texturer & Animator
- Nick McVeity - 3d Engine Programmer
- Chris Proctor - Textures & Level Design
- Mick Robertson - Interface Design & Programming
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