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WARLORDS IV – SPELLS

Growth - (Common Nature Spell)

This is an Invocation that has an instant effect. When Growth is cast, all of your cities receive an extra turn of production, which means new units will appear, ready to serve you.


Mandrake - (Rare Nature Spell)

This is a Creature Summoning spell. Creatures can be summoned to your capital city, or for an extra mana cost into remote cities and groups. Mandrake, calls forth a special type of Treant. Like a normal Treant, it has the Warding ability, but it also has the Death Gaze ability which allows it the chance to instantly kill an opponent in battle.


Deathplague - (Rare Necromancy Spell)

This is an Enchantment that can last many turns (or until an enemy dispels it). While it is in effect, all friendly Undead creatures gain the ability to inflict disease when they are in combat.


Bane - (Arcane Necromancy Spell)

This powerful and extremely rare spell is an Invocation (that means it has an instant one-time effect).
When it is cast, waves of unholy power emanate from the caster's capital city, slaying good creatures who have ventured too close.


 

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